Ex)Situ recently released four short videos presenting projects related to gesture based interaction on mobile phones. Two of the videos—Fieldward and Expressive Keyboard—are related to research I pursued while working there as a postdoc:
The MINT Forum 2018 is devoted to the advancement of music through new technologies. How can advances in new technologies change the experience of making music (from the musician’s perspective) and listening to music (from the audience’s perspective)? What are the musical and performative implications and applications of the vast array of new technologies that are now emerging?WHERE: University of Kings College, Halifax, NSWHEN: 16–18 November, 2018
This project is a collaboration between GEM Lab and the Narratives in Space+Time Society (NiS+TS). It serves as a public platform for exploring the past and present urban geography of the area surrounding the Narrows where the Halifax Explosion took place in December 1917. The tabletop consists of a semi-opaque glass projection surface representing the harbour and solid pine CNC-shaped forms for land. Projection mapping is used to project various content on the tabletop, including aerial photographs and historical maps showing the devastation caused by the explosion. Additional computer-generated content can be interactively explored using a Microsoft HoloLens head-mounted display.
Now available online: Joseph Malloch, Stephen Sinclair, and Marcelo M. Wanderley. “Generalized Multi-Instance Control Mapping for Interactive Media Systems”. In IEEE MultiMedia, 25(1), January–March 2018. DOI: 10.1109/MMUL.2018.112140028
We articulate a need for the representation of temporal objects reflecting dynamic, short-lived mapping connections instantiated from a template, in tools for designing and using interactive media systems. A list of requirements is compiled from an examination of existing tools, practical use cases, and abstract considerations of node connectivity and information propagation within a graph of connected devices. We validate the concept through implementation in the open source software libmapper, and explore its application by integration with existing controller/synthesizer software and hardware.
We tend to focus a lot on new Max objects in the Package Manager, but with Max there are many ways to solve problems without compiling externals. This Package Manager release brings a collection of highly practical Max abstractions from McGill University’s IDMIL, designed with music and digital orchestra projects in mind. Looking at this package, all of the well-organized abstractions are clearly the result of real-world patching that we can all learn a few tricks from.
The Digital Orchestra Toolbox is now available in the Max Package Manager