Video: Les Gestes (en creation)

Here’s a promo video for the project Les Gestes, posted by our collaborators Van Grimde Corps Secrets. The prosthetic digital instruments worn by the dancers were conceived and developed by myself and my colleague Ian Hattwick in the IDMIL.

The project is still underway, but the touring schedule has been established:

  • Montréal (Canada) – March 13-16, 2013, Agora de la danse, in partnership with live@CIRMMT
  • Lennoxville (Canada) – March 19, 2013, Théâtre Centennial
  • Arnhem (The Netherlands) – April 10, 2013, Schouwburg
  • Blanc Mesnil (Paris, France) – April 13, 2013, Forum du Blanc Mesnil
  • Bruges (Belgium) – April 18, 2013, Concertgebouw

CMJ special issue on Mapping

Call for Submissions – CMJ Special Issue: “Advances in the Design of Mapping for Computer Music”, Marcelo M. Wanderley and Joseph Malloch, Guest Editors.

When we use digital tools for making music, the properties and parameters of both sound synthesizers and human interfaces have an abstract representation. One consequence of the digital nature of these signals and states is that gesture and action are completely separable from sound production, and must be artificially associated by the system designer in a process commonly called mapping.

The importance of mapping in digital musical instruments has been studied since the early 1990s, with several works discussing the role of mapping and many related concepts. Since roughly the mid-2000s, several tools have been proposed to facilitate the implementation of mappings, drastically reducing the necessary technical knowledge and allowing a large community to easily implement their ideas. Coupled with the availability of inexpensive sensors and hardware, as well as the emergence of a strong Do-It-Yourself community, the time seems right to discuss the main directions for research on mapping in digital musical instruments and interactive systems.

This call for submissions for a special issue of the Computer Music Journal focuses on recent developments and future prospects of mapping.

Relevant topics include, but are not limited to:

  • Mapping in instrument/installation/interaction design
  • Mapping concepts and approaches
  • Mapping tools
  • Evaluation methodologies
  • Mapping in/as composition
  • Mapping for media other than, or in addition to, sound

Deadline for paper submission is March 15, 2013. The issue will appear in 2014. Submissions should follow all CMJ author guidelines (http://www.mitpressjournals.org/page/sub/comj). Submissions and queries should be addressed to marcelo.wanderley@mcgill.ca, with the subject starting with [CMJ Mapping]

SMC Summer School

SMC2009 - Sound and Music ComputingI am currently attending the Sound and Music Computing (SCM) Summer School on Interactions with Environmental Sounds, taking place at the Casa da Música, Porto, Portugal, from July 18 to 21, 2009.

The teachers this year are Marcelo Wanderley (IDMIL), Joel Chadabe (Electronic Music Foundation) and Xavier Serra (Pompeu Fabra University, Barcelona, Spain). Tutors include Jean-Julien Acouturier, Stephan Baumann, Eoin Brazil, Federico Fontana, Bram de Jong, Luis Gustavo Martins, Rui Penha and Stefania Serafin.

I will likely post some more on this topic over the next week, but for now here’s a taste of what’s going on.

Introducing the MiniBee

The MiniBee Rev.A circuit boardis a small, arduino-like circuit board I designed for the SenseStage project, a collaboration between the IDMIL and Chris Salter‘s lab at Concordia University. The boards include the footprint for a XBee mesh-networking wireless transceiver, creating compact, low-cost sensing nodes which we are now using for investigating ubiquitous computing in the media arts.

The first batch of 100 MiniBee Rev.A boards have been manufactured, assembled and tested 🙂

SenseStage Workshop Blog

From a project I work on:

The SenseStage Workshop Blog

The SenseStage workshop is meant to bring together people from different disciplines (dance, theatre, sound, video, light) and cooperate in a collaborative environment with interactive technologies. The workshop will take place in the Hexagram BlackBox, a special, configurable room equipped with a full set of theatre lights. Furthermore a multichannel sound setup and video equipment will be available. Last but not least, a set of sensor devices with sensors will be available for use during this workshop.