Article Published in IEEE Multimedia

Now available online: Joseph Malloch, Stephen Sinclair, and Marcelo M. Wanderley. “Generalized Multi-Instance Control Mapping for Interactive Media Systems”. In IEEE MultiMedia, 25(1), January–March 2018. DOI: 10.1109/MMUL.2018.112140028

We articulate a need for the representation of temporal objects reflecting dynamic, short-lived mapping connections instantiated from a template, in tools for designing and using interactive media systems. A list of requirements is compiled from an examination of existing tools, practical use cases, and abstract considerations of node connectivity and information propagation within a graph of connected devices. We validate the concept through implementation in the open source software libmapper, and explore its application by integration with existing controller/synthesizer software and hardware.

DOT Mapper documentation video

Here’s a short video demonstrating some software developed in the IDMIL for mapping digital musical instruments. Mapping refers to the process of connecting gesture parameters with sound synthesis parameters, and forms a crucial part of the interaction design. In the course of the McGill Digital Orchestra project, we developed a number of tools for assisting collaborative creation of mapping layers.

Mapping the T-Stick

Andrew Stewart recently posted some short videos demonstrating some of the new mapping and synthesis he has been working on for the soprano T-Stick, a DMI I built for my Master’s thesis. He is currently working on a composition for two soprano T-Sticks, which he has dubbed the “sonar jo” when matched with his mapping and synthesis. A jō is a short staff used in some Japanese martial arts, but it is also my first name…